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– Click ‘Install’ and follow the setup process.Īfter successful installation, your Device Manager should look similar to this: NOTE: I am currently running Vista and all the code is developed and tested under this particular OS, but it should work on XP with no problems. In parallel I will be working on a DirectShow filter that will allow wide use of this camera on Windows. My driver exposes PS3Eye camera as a device with direct access, thus eliminating the complexities and the overhead of DirectShow system.įor multitouch applications (where low latency is a key) I will be working on custom PS3EYE capture filter for use in TouchLib. Most of the CPU overhead that I currently have is the color conversion code that is implemented in straight C/C++ without any SIMD optimizations.įor real (MT) applications this code will go away, since we will be extracting raw grayscale image (every second byte of YUYV). This is why it is recommended that the camera be the only device connected to the USB host controller. The camera currently streams video in YUYV format, therefore each frame is 640*480*2 bytes.Īt 30fps this amounts to about 17.5MB/s which is pretty low in comparison to the total USB 2.0 bandwidth.Īt 60fps the amount of data gets higher and it could be affected by other peripherals connected to the USB host controller. – Low CPU overhead (since there is no decompression involved on the PC) – Full VGA (640×480) 60fps video capture test app that features uncompressed high quality raw video Initially, I started poking around with the USB trying to send some commands to the PS3Eye and see what happens…Īfter many long nights I’m bringing you the result: If we could just get it to work under Windows…” I started thinking to my self: “This camera is awesome and it will be such a great and inexpensive replacement for Firefly MV and the like. The camera’s chipset info is virtually non-existent on the web.Īfter examining the camera internals ( pictures here) I found that it features the OV534-LB50 camera USB 2.0 bridge and the OV7720 CMOS VGA sensor. Now, the main problem with this camera is that there are no drivers for Windows. The best part is the price $39.99! I found mine here. This makes the PS3Eye ideal for multitouch applications. – Uncompressed video or optional JPEG compression – 2.1 F-stop, <1% distortion, fixed focus (25cm to 8 at 75º FOV) – 4 channel audio input:16 bits/channel, 48kHz, SNR 90db Most of the time it won't matter, but you can reset the camera simply by unplugging it and then plugging it back in again.Well boys and girls, I’ve been working hard last few weeks to make this great camera work under Windows.Īs you may seen it before, here are the specs: Sometimes this light will get stuck on in the event of an application crash. While you have the video feed up, it's also a good time to grab the move controller and see if the frame encompasses enough of your intended interaction area with the controller.Īlso when the PS Eye camera is recording you should see the red LED turn on. If your camera is set up properly then this should show you the images from the camera at 640x480/60Hz. Then launch the PSMoveConfigTool.exe and open the "Tracker Settings" and "Test Video Feed" sub menu. You should see messages about any attached cameras getting opened in the log window. If that worked the first time, please take a moment to celebrate your good fortune. It's quite likely that you have to do some driver shenanigans in zadig to make this work.
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This is sadly a common occurrence, especially on a initial setup. If test_camera.exe closes immediately, or the video feed is stuck on a solid color, don't panic. Now that the camera drivers are installed you should be able to run test_camera.exe and see a video feed (640x480/60Hz) for each camera you have plugged in (up to 3 cameras max). I don't think I ever correctly registered my camera so I don't know if it actually works.Įxposes the camera as a DirectShow object so can be used easily by this and other software (e.g. Delete the dll that comes with PSMoveService to use the DLL that gets installed with the SDK.ĬL Eye redistributable + registered cameraĪpparently, after you register your cameras, the redistributable CLEyeMulticam.dll that we supply works. Only works if you use your own (non-redistributable, developer version) CLEyeMulticam.dll. Instructions are below.Įxposes the camera as a DirectShow object so can be used easily by this and other software (e.g. Supports as many cameras as there is bandwidth for. Open source and continues to be worked on so sometimes can be flaky. This is pretty confusing, so expect to be confused. There are many different ways to get the PS Eye working on a Windows PC.